\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r342099 = x;
double r342100 = y;
double r342101 = r342099 * r342100;
double r342102 = z;
double r342103 = r342100 * r342102;
double r342104 = r342101 - r342103;
double r342105 = r342100 * r342100;
double r342106 = r342104 - r342105;
double r342107 = r342106 + r342105;
return r342107;
}
double f(double x, double y, double z) {
double r342108 = y;
double r342109 = x;
double r342110 = z;
double r342111 = r342109 - r342110;
double r342112 = r342108 * r342111;
return r342112;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))