\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r318392 = x;
double r318393 = y;
double r318394 = r318392 * r318393;
double r318395 = r318393 * r318393;
double r318396 = r318394 + r318395;
double r318397 = z;
double r318398 = r318393 * r318397;
double r318399 = r318396 - r318398;
double r318400 = r318399 - r318395;
return r318400;
}
double f(double x, double y, double z) {
double r318401 = x;
double r318402 = z;
double r318403 = r318401 - r318402;
double r318404 = y;
double r318405 = r318403 * r318404;
return r318405;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))