\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r361301 = x;
double r361302 = y;
double r361303 = r361301 * r361302;
double r361304 = r361302 * r361302;
double r361305 = r361303 - r361304;
double r361306 = r361305 + r361304;
double r361307 = z;
double r361308 = r361302 * r361307;
double r361309 = r361306 - r361308;
return r361309;
}
double f(double x, double y, double z) {
double r361310 = y;
double r361311 = x;
double r361312 = z;
double r361313 = r361311 - r361312;
double r361314 = r361310 * r361313;
return r361314;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))