\left(x + y\right) \cdot \left(z + 1\right)
z \cdot \left(x + y\right) + \left(x + y\right) \cdot 1
double f(double x, double y, double z) {
double r44553 = x;
double r44554 = y;
double r44555 = r44553 + r44554;
double r44556 = z;
double r44557 = 1.0;
double r44558 = r44556 + r44557;
double r44559 = r44555 * r44558;
return r44559;
}
double f(double x, double y, double z) {
double r44560 = z;
double r44561 = x;
double r44562 = y;
double r44563 = r44561 + r44562;
double r44564 = r44560 * r44563;
double r44565 = 1.0;
double r44566 = r44563 * r44565;
double r44567 = r44564 + r44566;
return r44567;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied distribute-lft-in0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019235 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))