x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r1457046 = x;
double r1457047 = y;
double r1457048 = 4.0;
double r1457049 = r1457047 * r1457048;
double r1457050 = z;
double r1457051 = r1457049 * r1457050;
double r1457052 = r1457046 - r1457051;
return r1457052;
}
double f(double x, double y, double z) {
double r1457053 = x;
double r1457054 = y;
double r1457055 = 4.0;
double r1457056 = r1457054 * r1457055;
double r1457057 = z;
double r1457058 = r1457056 * r1457057;
double r1457059 = r1457053 - r1457058;
return r1457059;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019235
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))