x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r164299 = x;
double r164300 = y;
double r164301 = r164300 - r164299;
double r164302 = z;
double r164303 = r164301 * r164302;
double r164304 = r164299 + r164303;
return r164304;
}
double f(double x, double y, double z) {
double r164305 = x;
double r164306 = y;
double r164307 = r164306 - r164305;
double r164308 = z;
double r164309 = r164307 * r164308;
double r164310 = r164305 + r164309;
return r164310;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019235
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))