x \cdot x + y \cdot y
\sqrt{x \cdot x + y \cdot y} \cdot \sqrt{x \cdot x + y \cdot y}double f(double x, double y) {
double r143974 = x;
double r143975 = r143974 * r143974;
double r143976 = y;
double r143977 = r143976 * r143976;
double r143978 = r143975 + r143977;
return r143978;
}
double f(double x, double y) {
double r143979 = x;
double r143980 = r143979 * r143979;
double r143981 = y;
double r143982 = r143981 * r143981;
double r143983 = r143980 + r143982;
double r143984 = sqrt(r143983);
double r143985 = r143984 * r143984;
return r143985;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied add-sqr-sqrt0.0
Final simplification0.0
herbie shell --seed 2019235
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))