\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r148402 = x;
double r148403 = y;
double r148404 = sin(r148403);
double r148405 = r148402 + r148404;
double r148406 = z;
double r148407 = cos(r148403);
double r148408 = r148406 * r148407;
double r148409 = r148405 + r148408;
return r148409;
}
double f(double x, double y, double z) {
double r148410 = x;
double r148411 = y;
double r148412 = sin(r148411);
double r148413 = r148410 + r148412;
double r148414 = z;
double r148415 = cos(r148411);
double r148416 = r148414 * r148415;
double r148417 = r148413 + r148416;
return r148417;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019235
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))