\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r1768616 = x;
double r1768617 = y;
double r1768618 = r1768616 + r1768617;
double r1768619 = r1768617 + r1768617;
double r1768620 = r1768618 / r1768619;
return r1768620;
}
double f(double x, double y) {
double r1768621 = 0.5;
double r1768622 = x;
double r1768623 = y;
double r1768624 = r1768622 / r1768623;
double r1768625 = r1768621 * r1768624;
double r1768626 = r1768625 + r1768621;
return r1768626;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019235
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))