x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r552331 = x;
double r552332 = y;
double r552333 = z;
double r552334 = r552332 * r552333;
double r552335 = r552331 - r552334;
return r552335;
}
double f(double x, double y, double z) {
double r552336 = x;
double r552337 = y;
double r552338 = z;
double r552339 = r552337 * r552338;
double r552340 = r552336 - r552339;
return r552340;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019235
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))