\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \sqrt[3]{\frac{z}{t}}double f(double x, double y, double z, double t) {
double r1688067 = x;
double r1688068 = r1688067 * r1688067;
double r1688069 = y;
double r1688070 = r1688069 * r1688069;
double r1688071 = r1688068 / r1688070;
double r1688072 = z;
double r1688073 = r1688072 * r1688072;
double r1688074 = t;
double r1688075 = r1688074 * r1688074;
double r1688076 = r1688073 / r1688075;
double r1688077 = r1688071 + r1688076;
return r1688077;
}
double f(double x, double y, double z, double t) {
double r1688078 = x;
double r1688079 = y;
double r1688080 = r1688078 / r1688079;
double r1688081 = r1688080 * r1688080;
double r1688082 = z;
double r1688083 = t;
double r1688084 = r1688082 / r1688083;
double r1688085 = cbrt(r1688084);
double r1688086 = r1688085 * r1688085;
double r1688087 = r1688084 * r1688086;
double r1688088 = r1688087 * r1688085;
double r1688089 = r1688081 + r1688088;
return r1688089;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 34.3 |
|---|---|
| Target | 0.4 |
| Herbie | 0.8 |
Initial program 34.3
rmApplied times-frac19.8
rmApplied times-frac0.4
rmApplied add-cube-cbrt0.8
Applied associate-*r*0.8
Final simplification0.8
herbie shell --seed 2019235
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))