Average Error: 34.3 → 0.8
Time: 12.6s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \sqrt[3]{\frac{z}{t}}\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \sqrt[3]{\frac{z}{t}}
double f(double x, double y, double z, double t) {
        double r1688067 = x;
        double r1688068 = r1688067 * r1688067;
        double r1688069 = y;
        double r1688070 = r1688069 * r1688069;
        double r1688071 = r1688068 / r1688070;
        double r1688072 = z;
        double r1688073 = r1688072 * r1688072;
        double r1688074 = t;
        double r1688075 = r1688074 * r1688074;
        double r1688076 = r1688073 / r1688075;
        double r1688077 = r1688071 + r1688076;
        return r1688077;
}

double f(double x, double y, double z, double t) {
        double r1688078 = x;
        double r1688079 = y;
        double r1688080 = r1688078 / r1688079;
        double r1688081 = r1688080 * r1688080;
        double r1688082 = z;
        double r1688083 = t;
        double r1688084 = r1688082 / r1688083;
        double r1688085 = cbrt(r1688084);
        double r1688086 = r1688085 * r1688085;
        double r1688087 = r1688084 * r1688086;
        double r1688088 = r1688087 * r1688085;
        double r1688089 = r1688081 + r1688088;
        return r1688089;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original34.3
Target0.4
Herbie0.8
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 34.3

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Using strategy rm
  3. Applied times-frac19.8

    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t}\]
  4. Using strategy rm
  5. Applied times-frac0.4

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}}\]
  6. Using strategy rm
  7. Applied add-cube-cbrt0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \frac{z}{t} \cdot \color{blue}{\left(\left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right) \cdot \sqrt[3]{\frac{z}{t}}\right)}\]
  8. Applied associate-*r*0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \sqrt[3]{\frac{z}{t}}}\]
  9. Final simplification0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \sqrt[3]{\frac{z}{t}}\]

Reproduce

herbie shell --seed 2019235 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))