2 \cdot \left(x \cdot x - x \cdot y\right)
2 \cdot \left(x \cdot x - x \cdot y\right)
double f(double x, double y) {
double r453959 = 2.0;
double r453960 = x;
double r453961 = r453960 * r453960;
double r453962 = y;
double r453963 = r453960 * r453962;
double r453964 = r453961 - r453963;
double r453965 = r453959 * r453964;
return r453965;
}
double f(double x, double y) {
double r453966 = 2.0;
double r453967 = x;
double r453968 = r453967 * r453967;
double r453969 = y;
double r453970 = r453967 * r453969;
double r453971 = r453968 - r453970;
double r453972 = r453966 * r453971;
return r453972;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019235
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))