\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot 1 + \left(a - \frac{1}{3}\right) \cdot \left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)double f(double a, double rand) {
double r92411 = a;
double r92412 = 1.0;
double r92413 = 3.0;
double r92414 = r92412 / r92413;
double r92415 = r92411 - r92414;
double r92416 = 9.0;
double r92417 = r92416 * r92415;
double r92418 = sqrt(r92417);
double r92419 = r92412 / r92418;
double r92420 = rand;
double r92421 = r92419 * r92420;
double r92422 = r92412 + r92421;
double r92423 = r92415 * r92422;
return r92423;
}
double f(double a, double rand) {
double r92424 = a;
double r92425 = 1.0;
double r92426 = 3.0;
double r92427 = r92425 / r92426;
double r92428 = r92424 - r92427;
double r92429 = r92428 * r92425;
double r92430 = 9.0;
double r92431 = r92430 * r92428;
double r92432 = sqrt(r92431);
double r92433 = r92425 / r92432;
double r92434 = rand;
double r92435 = r92433 * r92434;
double r92436 = r92428 * r92435;
double r92437 = r92429 + r92436;
return r92437;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied distribute-lft-in0.1
Final simplification0.1
herbie shell --seed 2019212 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))