\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5\mathsf{fma}\left(\frac{1 \cdot {\left(-2 \cdot \log u1\right)}^{0.5}}{6}, \cos \left(\left(2 \cdot \pi\right) \cdot u2\right), 0.5\right)double f(double u1, double u2) {
double r74027 = 1.0;
double r74028 = 6.0;
double r74029 = r74027 / r74028;
double r74030 = -2.0;
double r74031 = u1;
double r74032 = log(r74031);
double r74033 = r74030 * r74032;
double r74034 = 0.5;
double r74035 = pow(r74033, r74034);
double r74036 = r74029 * r74035;
double r74037 = 2.0;
double r74038 = atan2(1.0, 0.0);
double r74039 = r74037 * r74038;
double r74040 = u2;
double r74041 = r74039 * r74040;
double r74042 = cos(r74041);
double r74043 = r74036 * r74042;
double r74044 = r74043 + r74034;
return r74044;
}
double f(double u1, double u2) {
double r74045 = 1.0;
double r74046 = -2.0;
double r74047 = u1;
double r74048 = log(r74047);
double r74049 = r74046 * r74048;
double r74050 = 0.5;
double r74051 = pow(r74049, r74050);
double r74052 = r74045 * r74051;
double r74053 = 6.0;
double r74054 = r74052 / r74053;
double r74055 = 2.0;
double r74056 = atan2(1.0, 0.0);
double r74057 = r74055 * r74056;
double r74058 = u2;
double r74059 = r74057 * r74058;
double r74060 = cos(r74059);
double r74061 = fma(r74054, r74060, r74050);
return r74061;
}



Bits error versus u1



Bits error versus u2
Initial program 0.4
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied *-un-lft-identity0.4
Applied times-frac0.4
Applied associate-*l*0.4
Simplified0.3
Final simplification0.3
herbie shell --seed 2019212 +o rules:numerics
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (<= 0.0 u1 1) (<= 0.0 u2 1))
(+ (* (* (/ 1 6) (pow (* -2 (log u1)) 0.5)) (cos (* (* 2 PI) u2))) 0.5))