x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r137608 = x;
double r137609 = 2.0;
double r137610 = r137608 * r137609;
double r137611 = y;
double r137612 = r137610 - r137611;
return r137612;
}
double f(double x, double y) {
double r137613 = x;
double r137614 = 2.0;
double r137615 = r137613 * r137614;
double r137616 = y;
double r137617 = r137615 - r137616;
return r137617;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))