\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r164833 = x;
double r164834 = 2.0;
double r164835 = r164833 / r164834;
double r164836 = y;
double r164837 = r164836 * r164833;
double r164838 = r164835 + r164837;
double r164839 = z;
double r164840 = r164838 + r164839;
return r164840;
}
double f(double x, double y, double z) {
double r164841 = x;
double r164842 = y;
double r164843 = 2.0;
double r164844 = r164841 / r164843;
double r164845 = fma(r164841, r164842, r164844);
double r164846 = z;
double r164847 = r164845 + r164846;
return r164847;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))