x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r182628 = x;
double r182629 = r182628 * r182628;
double r182630 = y;
double r182631 = r182630 * r182630;
double r182632 = r182629 + r182631;
return r182632;
}
double f(double x, double y) {
double r182633 = x;
double r182634 = r182633 * r182633;
double r182635 = y;
double r182636 = r182635 * r182635;
double r182637 = r182634 + r182636;
return r182637;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))