x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r109499 = x;
double r109500 = r109499 * r109499;
double r109501 = 1.0;
double r109502 = r109500 + r109501;
return r109502;
}
double f(double x) {
double r109503 = x;
double r109504 = 1.0;
double r109505 = fma(r109503, r109503, r109504);
return r109505;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))