Average Error: 0.0 → 0
Time: 981.0ms
Precision: 64
\[x \cdot x + 1\]
\[\mathsf{fma}\left(x, x, 1\right)\]
x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)
double f(double x) {
        double r109499 = x;
        double r109500 = r109499 * r109499;
        double r109501 = 1.0;
        double r109502 = r109500 + r109501;
        return r109502;
}

double f(double x) {
        double r109503 = x;
        double r109504 = 1.0;
        double r109505 = fma(r109503, r109503, r109504);
        return r109505;
}

Error

Bits error versus x

Derivation

  1. Initial program 0.0

    \[x \cdot x + 1\]
  2. Simplified0

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, x, 1\right)}\]
  3. Final simplification0

    \[\leadsto \mathsf{fma}\left(x, x, 1\right)\]

Reproduce

herbie shell --seed 2019212 +o rules:numerics
(FPCore (x)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
  :precision binary64
  (+ (* x x) 1))