x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r107852 = x;
double r107853 = y;
double r107854 = r107852 * r107853;
double r107855 = 1.0;
double r107856 = r107852 - r107855;
double r107857 = z;
double r107858 = r107856 * r107857;
double r107859 = r107854 + r107858;
return r107859;
}
double f(double x, double y, double z) {
double r107860 = x;
double r107861 = y;
double r107862 = 1.0;
double r107863 = r107860 - r107862;
double r107864 = z;
double r107865 = r107863 * r107864;
double r107866 = fma(r107860, r107861, r107865);
return r107866;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))