\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(y, 2, \mathsf{fma}\left(3, x, z\right)\right)double f(double x, double y, double z) {
double r109358 = x;
double r109359 = y;
double r109360 = r109358 + r109359;
double r109361 = r109360 + r109359;
double r109362 = r109361 + r109358;
double r109363 = z;
double r109364 = r109362 + r109363;
double r109365 = r109364 + r109358;
return r109365;
}
double f(double x, double y, double z) {
double r109366 = y;
double r109367 = 2.0;
double r109368 = 3.0;
double r109369 = x;
double r109370 = z;
double r109371 = fma(r109368, r109369, r109370);
double r109372 = fma(r109366, r109367, r109371);
return r109372;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))