\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r132708 = x;
double r132709 = y;
double r132710 = r132708 * r132709;
double r132711 = z;
double r132712 = t;
double r132713 = r132711 * r132712;
double r132714 = r132710 + r132713;
double r132715 = a;
double r132716 = b;
double r132717 = r132715 * r132716;
double r132718 = r132714 + r132717;
return r132718;
}
double f(double x, double y, double z, double t, double a, double b) {
double r132719 = a;
double r132720 = b;
double r132721 = x;
double r132722 = y;
double r132723 = z;
double r132724 = t;
double r132725 = r132723 * r132724;
double r132726 = fma(r132721, r132722, r132725);
double r132727 = fma(r132719, r132720, r132726);
return r132727;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))