\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x}{z} - \frac{y}{z}\right) - 2double f(double x, double y, double z) {
double r616829 = 4.0;
double r616830 = x;
double r616831 = y;
double r616832 = r616830 - r616831;
double r616833 = z;
double r616834 = 0.5;
double r616835 = r616833 * r616834;
double r616836 = r616832 - r616835;
double r616837 = r616829 * r616836;
double r616838 = r616837 / r616833;
return r616838;
}
double f(double x, double y, double z) {
double r616839 = 4.0;
double r616840 = x;
double r616841 = z;
double r616842 = r616840 / r616841;
double r616843 = y;
double r616844 = r616843 / r616841;
double r616845 = r616842 - r616844;
double r616846 = r616839 * r616845;
double r616847 = 2.0;
double r616848 = r616846 - r616847;
return r616848;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))