\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(120, a, \frac{\left(x - y\right) \cdot 60}{z - t}\right)double f(double x, double y, double z, double t, double a) {
double r441018 = 60.0;
double r441019 = x;
double r441020 = y;
double r441021 = r441019 - r441020;
double r441022 = r441018 * r441021;
double r441023 = z;
double r441024 = t;
double r441025 = r441023 - r441024;
double r441026 = r441022 / r441025;
double r441027 = a;
double r441028 = 120.0;
double r441029 = r441027 * r441028;
double r441030 = r441026 + r441029;
return r441030;
}
double f(double x, double y, double z, double t, double a) {
double r441031 = 120.0;
double r441032 = a;
double r441033 = x;
double r441034 = y;
double r441035 = r441033 - r441034;
double r441036 = 60.0;
double r441037 = r441035 * r441036;
double r441038 = z;
double r441039 = t;
double r441040 = r441038 - r441039;
double r441041 = r441037 / r441040;
double r441042 = fma(r441031, r441032, r441041);
return r441042;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.4 |
Initial program 0.5
Simplified0.4
rmApplied *-commutative0.4
Final simplification0.4
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))