\left(x \cdot 3\right) \cdot y - z
\mathsf{fma}\left(x \cdot 3, y, -z\right)double f(double x, double y, double z) {
double r393392 = x;
double r393393 = 3.0;
double r393394 = r393392 * r393393;
double r393395 = y;
double r393396 = r393394 * r393395;
double r393397 = z;
double r393398 = r393396 - r393397;
return r393398;
}
double f(double x, double y, double z) {
double r393399 = x;
double r393400 = 3.0;
double r393401 = r393399 * r393400;
double r393402 = y;
double r393403 = z;
double r393404 = -r393403;
double r393405 = fma(r393401, r393402, r393404);
return r393405;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied fma-neg0.1
Final simplification0.1
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))