\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r382589 = x;
double r382590 = y;
double r382591 = r382589 - r382590;
double r382592 = z;
double r382593 = r382592 - r382590;
double r382594 = r382591 / r382593;
return r382594;
}
double f(double x, double y, double z) {
double r382595 = x;
double r382596 = y;
double r382597 = r382595 - r382596;
double r382598 = z;
double r382599 = r382598 - r382596;
double r382600 = r382597 / r382599;
return r382600;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))