2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r318462 = 2.0;
double r318463 = x;
double r318464 = r318463 * r318463;
double r318465 = y;
double r318466 = r318463 * r318465;
double r318467 = r318464 - r318466;
double r318468 = r318462 * r318467;
return r318468;
}
double f(double x, double y) {
double r318469 = x;
double r318470 = y;
double r318471 = r318469 - r318470;
double r318472 = 2.0;
double r318473 = r318471 * r318472;
double r318474 = r318469 * r318473;
return r318474;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))