\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r401946 = x;
double r401947 = y;
double r401948 = r401946 - r401947;
double r401949 = 2.0;
double r401950 = r401946 * r401949;
double r401951 = r401950 * r401947;
double r401952 = r401948 / r401951;
return r401952;
}
double f(double x, double y) {
double r401953 = 1.0;
double r401954 = 2.0;
double r401955 = y;
double r401956 = r401954 * r401955;
double r401957 = r401953 / r401956;
double r401958 = x;
double r401959 = r401958 * r401954;
double r401960 = r401953 / r401959;
double r401961 = r401957 - r401960;
return r401961;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.9
rmApplied div-sub14.9
Simplified11.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))