\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r180959 = x;
double r180960 = y;
double r180961 = r180960 * r180960;
double r180962 = r180959 / r180961;
return r180962;
}
double f(double x, double y) {
double r180963 = x;
double r180964 = y;
double r180965 = r180963 / r180964;
double r180966 = r180965 / r180964;
return r180966;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.6 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.6
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019212 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:precision binary64
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))