\frac{x.im \cdot y.re - x.re \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\frac{\frac{1}{\frac{\sqrt{y.re \cdot y.re + y.im \cdot y.im}}{y.re \cdot x.im - y.im \cdot x.re}}}{\sqrt{y.re \cdot y.re + y.im \cdot y.im}}double f(double x_re, double x_im, double y_re, double y_im) {
double r47784 = x_im;
double r47785 = y_re;
double r47786 = r47784 * r47785;
double r47787 = x_re;
double r47788 = y_im;
double r47789 = r47787 * r47788;
double r47790 = r47786 - r47789;
double r47791 = r47785 * r47785;
double r47792 = r47788 * r47788;
double r47793 = r47791 + r47792;
double r47794 = r47790 / r47793;
return r47794;
}
double f(double x_re, double x_im, double y_re, double y_im) {
double r47795 = 1.0;
double r47796 = y_re;
double r47797 = r47796 * r47796;
double r47798 = y_im;
double r47799 = r47798 * r47798;
double r47800 = r47797 + r47799;
double r47801 = sqrt(r47800);
double r47802 = x_im;
double r47803 = r47796 * r47802;
double r47804 = x_re;
double r47805 = r47798 * r47804;
double r47806 = r47803 - r47805;
double r47807 = r47801 / r47806;
double r47808 = r47795 / r47807;
double r47809 = r47808 / r47801;
return r47809;
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Results
Initial program 25.4
rmApplied add-sqr-sqrt25.4
Applied associate-/r*25.3
rmApplied clear-num25.4
Simplified25.4
Final simplification25.4
herbie shell --seed 2019212
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, imaginary part"
:precision binary64
(/ (- (* x.im y.re) (* x.re y.im)) (+ (* y.re y.re) (* y.im y.im))))