x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r208374 = x;
double r208375 = 1.0;
double r208376 = y;
double r208377 = z;
double r208378 = r208376 * r208377;
double r208379 = r208375 - r208378;
double r208380 = r208374 * r208379;
return r208380;
}
double f(double x, double y, double z) {
double r208381 = x;
double r208382 = 1.0;
double r208383 = y;
double r208384 = z;
double r208385 = r208383 * r208384;
double r208386 = r208382 - r208385;
double r208387 = r208381 * r208386;
return r208387;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 2.9
Final simplification2.9
herbie shell --seed 2019212
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))