x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r147103 = x;
double r147104 = y;
double r147105 = cos(r147104);
double r147106 = r147103 * r147105;
double r147107 = z;
double r147108 = sin(r147104);
double r147109 = r147107 * r147108;
double r147110 = r147106 + r147109;
return r147110;
}
double f(double x, double y, double z) {
double r147111 = x;
double r147112 = y;
double r147113 = cos(r147112);
double r147114 = 2.0;
double r147115 = pow(r147113, r147114);
double r147116 = 0.3333333333333333;
double r147117 = pow(r147115, r147116);
double r147118 = r147111 * r147117;
double r147119 = cbrt(r147113);
double r147120 = r147118 * r147119;
double r147121 = z;
double r147122 = sin(r147112);
double r147123 = r147121 * r147122;
double r147124 = r147120 + r147123;
return r147124;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.5
Applied pow1/316.5
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019212
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))