x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r148490 = x;
double r148491 = r148490 * r148490;
double r148492 = 1.0;
double r148493 = r148491 + r148492;
return r148493;
}
double f(double x) {
double r148494 = x;
double r148495 = r148494 * r148494;
double r148496 = 1.0;
double r148497 = r148495 + r148496;
return r148497;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019212
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))