Average Error: 0.1 → 0.1
Time: 16.3s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r130900 = x;
        double r130901 = y;
        double r130902 = cos(r130901);
        double r130903 = r130900 + r130902;
        double r130904 = z;
        double r130905 = sin(r130901);
        double r130906 = r130904 * r130905;
        double r130907 = r130903 - r130906;
        return r130907;
}

double f(double x, double y, double z) {
        double r130908 = x;
        double r130909 = y;
        double r130910 = cos(r130909);
        double r130911 = r130908 + r130910;
        double r130912 = z;
        double r130913 = sin(r130909);
        double r130914 = r130912 * r130913;
        double r130915 = r130911 - r130914;
        return r130915;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019212 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))