\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r132811 = x;
double r132812 = y;
double r132813 = sin(r132812);
double r132814 = r132811 + r132813;
double r132815 = z;
double r132816 = cos(r132812);
double r132817 = r132815 * r132816;
double r132818 = r132814 + r132817;
return r132818;
}
double f(double x, double y, double z) {
double r132819 = x;
double r132820 = y;
double r132821 = sin(r132820);
double r132822 = r132819 + r132821;
double r132823 = z;
double r132824 = cos(r132820);
double r132825 = r132823 * r132824;
double r132826 = r132822 + r132825;
return r132826;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019212
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))