Average Error: 0.0 → 0.0
Time: 13.1s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r132811 = x;
        double r132812 = y;
        double r132813 = sin(r132812);
        double r132814 = r132811 + r132813;
        double r132815 = z;
        double r132816 = cos(r132812);
        double r132817 = r132815 * r132816;
        double r132818 = r132814 + r132817;
        return r132818;
}

double f(double x, double y, double z) {
        double r132819 = x;
        double r132820 = y;
        double r132821 = sin(r132820);
        double r132822 = r132819 + r132821;
        double r132823 = z;
        double r132824 = cos(r132820);
        double r132825 = r132823 * r132824;
        double r132826 = r132822 + r132825;
        return r132826;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019212 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))