\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r516876 = x;
double r516877 = y;
double r516878 = r516876 + r516877;
double r516879 = r516877 + r516877;
double r516880 = r516878 / r516879;
return r516880;
}
double f(double x, double y) {
double r516881 = 0.5;
double r516882 = x;
double r516883 = y;
double r516884 = r516882 / r516883;
double r516885 = r516881 * r516884;
double r516886 = r516885 + r516881;
return r516886;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019212
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))