Average Error: 0.0 → 0.0
Time: 7.9s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r524716 = x;
        double r524717 = y;
        double r524718 = r524716 - r524717;
        double r524719 = z;
        double r524720 = r524719 - r524717;
        double r524721 = r524718 / r524720;
        return r524721;
}

double f(double x, double y, double z) {
        double r524722 = x;
        double r524723 = y;
        double r524724 = r524722 - r524723;
        double r524725 = z;
        double r524726 = r524725 - r524723;
        double r524727 = r524724 / r524726;
        return r524727;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019212 
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))