\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5\left(\sqrt{\frac{1}{6}} \cdot \left(\sqrt{\frac{1}{6}} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right)\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5double f(double u1, double u2) {
double r86718 = 1.0;
double r86719 = 6.0;
double r86720 = r86718 / r86719;
double r86721 = -2.0;
double r86722 = u1;
double r86723 = log(r86722);
double r86724 = r86721 * r86723;
double r86725 = 0.5;
double r86726 = pow(r86724, r86725);
double r86727 = r86720 * r86726;
double r86728 = 2.0;
double r86729 = atan2(1.0, 0.0);
double r86730 = r86728 * r86729;
double r86731 = u2;
double r86732 = r86730 * r86731;
double r86733 = cos(r86732);
double r86734 = r86727 * r86733;
double r86735 = r86734 + r86725;
return r86735;
}
double f(double u1, double u2) {
double r86736 = 1.0;
double r86737 = 6.0;
double r86738 = r86736 / r86737;
double r86739 = sqrt(r86738);
double r86740 = -2.0;
double r86741 = u1;
double r86742 = log(r86741);
double r86743 = r86740 * r86742;
double r86744 = 0.5;
double r86745 = pow(r86743, r86744);
double r86746 = r86739 * r86745;
double r86747 = r86739 * r86746;
double r86748 = 2.0;
double r86749 = atan2(1.0, 0.0);
double r86750 = r86748 * r86749;
double r86751 = u2;
double r86752 = r86750 * r86751;
double r86753 = cos(r86752);
double r86754 = r86747 * r86753;
double r86755 = r86754 + r86744;
return r86755;
}



Bits error versus u1



Bits error versus u2
Results
Initial program 0.4
rmApplied add-sqr-sqrt0.4
Applied associate-*l*0.3
Final simplification0.3
herbie shell --seed 2019209 +o rules:numerics
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (<= 0.0 u1 1) (<= 0.0 u2 1))
(+ (* (* (/ 1 6) (pow (* -2 (log u1)) 0.5)) (cos (* (* 2 PI) u2))) 0.5))