x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r172577 = x;
double r172578 = 2.0;
double r172579 = r172577 * r172578;
double r172580 = y;
double r172581 = r172579 - r172580;
return r172581;
}
double f(double x, double y) {
double r172582 = x;
double r172583 = 2.0;
double r172584 = r172582 * r172583;
double r172585 = y;
double r172586 = r172584 - r172585;
return r172586;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))