\left(x + 1\right) \cdot y - x
\mathsf{fma}\left(x + 1, y, -x\right)double f(double x, double y) {
double r144034 = x;
double r144035 = 1.0;
double r144036 = r144034 + r144035;
double r144037 = y;
double r144038 = r144036 * r144037;
double r144039 = r144038 - r144034;
return r144039;
}
double f(double x, double y) {
double r144040 = x;
double r144041 = 1.0;
double r144042 = r144040 + r144041;
double r144043 = y;
double r144044 = -r144040;
double r144045 = fma(r144042, r144043, r144044);
return r144045;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))