x - \left(y \cdot 4\right) \cdot z
\mathsf{fma}\left(y \cdot 4, -z, x\right)double f(double x, double y, double z) {
double r207649 = x;
double r207650 = y;
double r207651 = 4.0;
double r207652 = r207650 * r207651;
double r207653 = z;
double r207654 = r207652 * r207653;
double r207655 = r207649 - r207654;
return r207655;
}
double f(double x, double y, double z) {
double r207656 = y;
double r207657 = 4.0;
double r207658 = r207656 * r207657;
double r207659 = z;
double r207660 = -r207659;
double r207661 = x;
double r207662 = fma(r207658, r207660, r207661);
return r207662;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))