x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r180891 = x;
double r180892 = r180891 * r180891;
double r180893 = y;
double r180894 = r180893 * r180893;
double r180895 = r180892 + r180894;
return r180895;
}
double f(double x, double y) {
double r180896 = x;
double r180897 = y;
double r180898 = r180897 * r180897;
double r180899 = fma(r180896, r180896, r180898);
return r180899;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))