x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r105984 = x;
double r105985 = r105984 * r105984;
double r105986 = 1.0;
double r105987 = r105985 + r105986;
return r105987;
}
double f(double x) {
double r105988 = x;
double r105989 = 1.0;
double r105990 = fma(r105988, r105988, r105989);
return r105990;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))