\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(2, y, z\right)\right)double f(double x, double y, double z) {
double r114859 = x;
double r114860 = y;
double r114861 = r114859 + r114860;
double r114862 = r114861 + r114860;
double r114863 = r114862 + r114859;
double r114864 = z;
double r114865 = r114863 + r114864;
double r114866 = r114865 + r114859;
return r114866;
}
double f(double x, double y, double z) {
double r114867 = 3.0;
double r114868 = x;
double r114869 = 2.0;
double r114870 = y;
double r114871 = z;
double r114872 = fma(r114869, r114870, r114871);
double r114873 = fma(r114867, r114868, r114872);
return r114873;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Taylor expanded around 0 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))