\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(c, i, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r89284 = x;
double r89285 = y;
double r89286 = r89284 * r89285;
double r89287 = z;
double r89288 = t;
double r89289 = r89287 * r89288;
double r89290 = r89286 + r89289;
double r89291 = a;
double r89292 = b;
double r89293 = r89291 * r89292;
double r89294 = r89290 + r89293;
double r89295 = c;
double r89296 = i;
double r89297 = r89295 * r89296;
double r89298 = r89294 + r89297;
return r89298;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r89299 = c;
double r89300 = i;
double r89301 = t;
double r89302 = z;
double r89303 = a;
double r89304 = b;
double r89305 = x;
double r89306 = y;
double r89307 = r89305 * r89306;
double r89308 = fma(r89303, r89304, r89307);
double r89309 = fma(r89301, r89302, r89308);
double r89310 = fma(r89299, r89300, r89309);
return r89310;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))