x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r346890 = x;
double r346891 = y;
double r346892 = 1.0;
double r346893 = r346891 + r346892;
double r346894 = r346890 * r346893;
return r346894;
}
double f(double x, double y) {
double r346895 = x;
double r346896 = y;
double r346897 = 1.0;
double r346898 = r346896 + r346897;
double r346899 = r346895 * r346898;
return r346899;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))