x - y \cdot z
\mathsf{fma}\left(y, -z, x\right)double f(double x, double y, double z) {
double r492155 = x;
double r492156 = y;
double r492157 = z;
double r492158 = r492156 * r492157;
double r492159 = r492155 - r492158;
return r492159;
}
double f(double x, double y, double z) {
double r492160 = y;
double r492161 = z;
double r492162 = -r492161;
double r492163 = x;
double r492164 = fma(r492160, r492162, r492163);
return r492164;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0 |
Initial program 0.0
rmApplied add-cube-cbrt0.8
Applied prod-diff0.8
Simplified0
Simplified0
Final simplification0
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))