\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\right)double f(double x, double y, double z, double t) {
double r504744 = x;
double r504745 = r504744 * r504744;
double r504746 = y;
double r504747 = r504746 * r504746;
double r504748 = r504745 / r504747;
double r504749 = z;
double r504750 = r504749 * r504749;
double r504751 = t;
double r504752 = r504751 * r504751;
double r504753 = r504750 / r504752;
double r504754 = r504748 + r504753;
return r504754;
}
double f(double x, double y, double z, double t) {
double r504755 = x;
double r504756 = y;
double r504757 = r504755 / r504756;
double r504758 = z;
double r504759 = t;
double r504760 = r504758 / r504759;
double r504761 = fabs(r504760);
double r504762 = r504761 * r504761;
double r504763 = fma(r504757, r504757, r504762);
return r504763;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.0 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.0
Simplified18.9
rmApplied add-sqr-sqrt18.9
Simplified18.9
Simplified0.4
Final simplification0.4
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))