Average Error: 0.1 → 0.1
Time: 19.2s
Precision: 64
\[x + \frac{x - y}{2}\]
\[\left(x + \frac{x}{2}\right) - \frac{y}{2}\]
x + \frac{x - y}{2}
\left(x + \frac{x}{2}\right) - \frac{y}{2}
double f(double x, double y) {
        double r738293 = x;
        double r738294 = y;
        double r738295 = r738293 - r738294;
        double r738296 = 2.0;
        double r738297 = r738295 / r738296;
        double r738298 = r738293 + r738297;
        return r738298;
}

double f(double x, double y) {
        double r738299 = x;
        double r738300 = 2.0;
        double r738301 = r738299 / r738300;
        double r738302 = r738299 + r738301;
        double r738303 = y;
        double r738304 = r738303 / r738300;
        double r738305 = r738302 - r738304;
        return r738305;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[1.5 \cdot x - 0.5 \cdot y\]

Derivation

  1. Initial program 0.1

    \[x + \frac{x - y}{2}\]
  2. Using strategy rm
  3. Applied div-sub0.1

    \[\leadsto x + \color{blue}{\left(\frac{x}{2} - \frac{y}{2}\right)}\]
  4. Applied associate-+r-0.1

    \[\leadsto \color{blue}{\left(x + \frac{x}{2}\right) - \frac{y}{2}}\]
  5. Final simplification0.1

    \[\leadsto \left(x + \frac{x}{2}\right) - \frac{y}{2}\]

Reproduce

herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y)
  :name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
  :precision binary64

  :herbie-target
  (- (* 1.5 x) (* 0.5 y))

  (+ x (/ (- x y) 2)))