x + y \cdot \frac{z - t}{z - a}x + y \cdot \frac{z - t}{z - a}double f(double x, double y, double z, double t, double a) {
double r477870 = x;
double r477871 = y;
double r477872 = z;
double r477873 = t;
double r477874 = r477872 - r477873;
double r477875 = a;
double r477876 = r477872 - r477875;
double r477877 = r477874 / r477876;
double r477878 = r477871 * r477877;
double r477879 = r477870 + r477878;
return r477879;
}
double f(double x, double y, double z, double t, double a) {
double r477880 = x;
double r477881 = y;
double r477882 = z;
double r477883 = t;
double r477884 = r477882 - r477883;
double r477885 = a;
double r477886 = r477882 - r477885;
double r477887 = r477884 / r477886;
double r477888 = r477881 * r477887;
double r477889 = r477880 + r477888;
return r477889;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 1.4 |
Initial program 1.4
Final simplification1.4
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))