\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, 3 \cdot \left(z \cdot z\right)\right)double f(double x, double y, double z) {
double r320966 = x;
double r320967 = y;
double r320968 = r320966 * r320967;
double r320969 = z;
double r320970 = r320969 * r320969;
double r320971 = r320968 + r320970;
double r320972 = r320971 + r320970;
double r320973 = r320972 + r320970;
return r320973;
}
double f(double x, double y, double z) {
double r320974 = y;
double r320975 = x;
double r320976 = 3.0;
double r320977 = z;
double r320978 = r320977 * r320977;
double r320979 = r320976 * r320978;
double r320980 = fma(r320974, r320975, r320979);
return r320980;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019209 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))